Tooltip
Inflicts 85 to 115 Frost damage to nearby enemies, knocking them away and disarming them for 4 sec.
How it works
Its dispel type is client id 1.
Riptide is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 85. It scales with 1 times spell power. Its area radius is 10 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 57. It scales with 1 times spell power. Its area radius is 10 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 67. It scales with 1 times spell power. Its area radius is 10 yards.
What it does
Riptide is a Frost spell with an instant cast, no range (it targets the caster) and effects that last 4 sec. When cast it deals Frost damage (base value 85) in a 10 yard radius, has a Knock Back effect in a 10 yard radius and applies an aura in a 10 yard radius. The client files the whole spell under the disarmed mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 4 sec |
| Mechanic | Disarmed |
| Dispel type | Dispel type id 1 |
| Effect #1 | School Damage (2) Value: 85 Spell power coefficient: 1 Radius: 10 yards |
| Effect #2 | Knock Back (98) Value: 57 Spell power coefficient: 1 Misc value: 40 Radius: 10 yards |
| Effect #3 | Apply Aura (6) Aura type id 67 Spell power coefficient: 1 Radius: 10 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.