Tooltip
Inflicts 8 Frost damage to nearby enemies, knocking them away and disarming them for 2 sec.
How it works
Its dispel type is client id 1.
Riptide is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 8. Its area radius is 10 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 65. Its area radius is 10 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 67. Its area radius is 10 yards.
What it does
Riptide is a Frost spell with an instant cast, a range of 10 yards and effects that last 2 sec. When cast it deals Frost damage (base value 8) in a 10 yard radius, has a Knock Back effect in a 10 yard radius and applies an aura in a 10 yard radius. The client files the whole spell under the disarmed mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | Instant |
| Duration | 2 sec |
| Mechanic | Disarmed |
| Dispel type | Dispel type id 1 |
| Effect #1 | School Damage (2) Value: 8 Radius: 10 yards |
| Effect #2 | Knock Back (98) Value: 65 Misc value: 40 Radius: 10 yards |
| Effect #3 | Apply Aura (6) Aura type id 67 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
WoW Forever
WoW Forever: what our data shows
A sighting in the beta client is a fact from our own database; the launch roster is Blizzard’s to finalize. World of Warcraft: Forever launches November 4, 2026. World of Warcraft: Forever is Classic+, launching November 4
Comments
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