Tooltip
You kick upwards, dealing to damage and applying Mortal Wounds to the target.
Also causes all targets to take an increased 20% damage from your abilities for 15 sec.
Mortal Wounds
Grievously wounds the target, reducing the effectiveness of any healing received for 10 sec.
How it works
Each cast of Rising Sun Kick costs 2 Chi. Casting it triggers a 1 sec global cooldown.
Rising Sun Kick is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1.
- Effect 2 is Trigger Spell (effect type 64). It triggers Mortal Wounds.
What it does
Rising Sun Kick is a Physical spell with an instant cast, a range of 5 yards and an 8 sec cooldown. When cast it deals Physical damage (base value 1). It also casts Mortal Wounds.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 2 Chi |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 8 sec |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Effect #1 | School Damage (2) Value: 1 |
| Effect #2 | Trigger Spell (64) Trigger spell: Mortal Wounds |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Rising Sun Kick appears in: 2 talents.
Talents
- Rising Sun Kick for Monk (Brewmaster, Windwalker, Mistweaver)Talent
- Rising Sun Kick for Monk (Brewmaster, Windwalker, Mistweaver) (definition #129823)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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