Spell
Rising Sun Kick
Physical
Kick upwards, dealing Physical damage, and reducing the effectiveness of healing on the target for 10 sec.
Tooltip
Kick upwards, dealing Physical damage, and reducing the effectiveness of healing on the target for 10 sec.
How it works
Each cast of Rising Sun Kick costs 2 Chi. It works on charges (charge category 1518); the charge count and recharge time live in a client table the datamine does not carry, so they are not stated here. Casting it triggers a 1.5 sec global cooldown.
- Effect 1 is Trigger Spell (effect type 64). Its base value is 1. It triggers Rising Sun Kick.
What it does
Rising Sun Kick is a spell with an instant cast and a range of 5 yards. It also casts Rising Sun Kick (record #185099).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 2 Chi |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Charges | Charge category id 1518 (charge count not in the datamine) |
| Effect #1 | Trigger Spell (64) Value: 1 Trigger spell: Rising Sun Kick |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Rising Sun Kick appears in: 2 talents.
Talents
- Rising Sun Kick for Monk (Brewmaster, Windwalker, Mistweaver)Talent
- Rising Sun Kick for Monk (Brewmaster, Windwalker, Mistweaver) (definition #129823)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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