Tooltip
Drop to all fours to run as fast as a wild animal.
How it works
Running Wild is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 78.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 358.
What it does
Running Wild is a spell with a 1.5 sec cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura. The client files the whole spell under the mounted mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 1.5 sec |
| GCD category | Category id 330 |
| Duration | Infinite |
| Mechanic | Mounted |
| Effect #1 | Apply Aura (6) Aura type id 4 |
| Effect #2 | Apply Aura (6) Aura type id 78 Misc value: 230 |
| Effect #3 | Apply Aura (6) Aura type id 358 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Running Wild appears in: 1 skill line and 1 teaching spell.
Skill lines
- Racial - Worgen (Warrior, Paladin, Hunter, Rogue, Priest, Death Knight, Shaman, Mage, Warlock, Monk, Druid, Demon Hunter, Evoker and Adventurer), learned automaticallySkill line
Teaching spells
- Running WildTeaches this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Running Wild at Wowhead (opens Wowhead in a new tab)