Tooltip
Drop to all fours to run as fast as a wild animal.
How it works
Running Wild is built from 3 client effects, applied in this order:
- Effect 1 is Learn Spell (effect type 36). It triggers Running Wild.
- Effect 2 is Learn Spell (effect type 36). It triggers Apprentice Riding.
- Effect 3 is Skill Step (effect type 44). Its base value is 2.
What it does
Running Wild is a spell with an instant cast and a range of 100 yards. When cast it teaches a spell and has a Skill Step effect. It also casts Running Wild (record #87840) and Apprentice Riding.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range) |
| Cast time | Instant |
| Effect #1 | Learn Spell (36) Trigger spell: Running Wild |
| Effect #2 | Learn Spell (36) Trigger spell: Apprentice Riding |
| Effect #3 | Skill Step (44) Value: 2 Misc value: 762 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.