Tooltip
Incapacitates the target for up to 11 sec. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time.
How it works
Casting it triggers a 1 sec global cooldown. Its aura procs every time its trigger condition is met.
Sap is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 10 yards.
What it does
Sap is a spell with an instant cast, a range of 15 yards and effects that last 11 sec. When cast it applies an aura and applies an aura in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 15 yards (Fifteen yards) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 11 sec |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 12 |
| Effect #2 | Apply Aura (6) Aura type id 12 Radius: 10 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.