Tooltip
A savage pounce that inflicts 2775 to 3225 Physical damage and an additional 2313 to 2687 Physical damage every 1 sec for 5 sec.
How it works
Its aura procs every time its trigger condition is met.
Savage Pounce is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 2775.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2313 per tick. It ticks every 1 sec, 5 times over the full 5 sec (11565 base in total).
- Effect 3 is Jump (effect type 41).
What it does
Savage Pounce is a Physical spell with an instant cast, a range of 8-25 yards and effects that last 5 sec. When cast it deals Physical damage (base value 2775), applies an aura every 1 sec and makes the caster jump to the target. The client files the whole spell under the bleeding mechanic. It stacks up to 10 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 8-25 yards (Charge) |
| Cast time | Instant |
| Duration | 5 sec |
| Mechanic | Bleeding |
| Proc chance | Always |
| Max stacks | 10 |
| Effect #1 | School Damage (2) Value: 2775 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 2313 Period: every 1 sec |
| Effect #3 | Jump (41) Misc value: 10, 15 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Savage Pounce appears in: 1 boss encounter.
Boss encounters
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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