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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Sear Magic

Spell

Sear Magic

Fire

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1.5 sec20 sec cooldownMedium Range

Auto-Cast:

Sear Magic

Tooltip

Auto-Cast:
Cast upon master when he is stunned, silenced, polymorphed or feared by a magic effect.

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How it works

Each cast of Sear Magic costs 40 Energy. It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1.

  1. Effect 1 is Dispel (effect type 38). Its base value is 1. Its area radius is 15 yards.

What it does

Sear Magic is a Fire spell with a 1.5 sec cast, a range of 30 yards and a 20 sec cooldown. When cast it dispels effects in a 15 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Cost40 Energy
Range30 yards (Medium Range)
Cast time1.5 sec
Cooldown20 sec
Global cooldownNone
Dispel typeDispel type id 1
Effect #1Dispel (38)
Value: 1
Misc value: 1
Radius: 15 yards

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Sear Magic appears in: 1 skill line.

Skill lines

  • Fel Imp, learned automaticallySkill line

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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