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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Second Wind

Spell

Second Wind

Physical

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Warrior

Instant castSelf Only

Whenever you are below 35% health, you regenerate 3% health per second.

Second Wind

Tooltip

Whenever you are below 35% health, you regenerate 3% health per second.

How it works

Its aura procs every time its trigger condition is met.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 10.

What it does

Second Wind is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 4
Value: 10

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Second Wind appears in: 3 talents.

Talents

  • Second Wind for Warrior (Arms, Fury, Protection)Talent
  • Second Wind for Warrior (Arms, Fury, Protection) (definition #121967)Talent
  • Second Wind (a talent definition no current talent tree places)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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