Tooltip
The caster leaps onto a random enemy, searing them for 6937 to 8062 Nature damage every 2 seconds for 10 sec.
How it works
Seeping Venom is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 236.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 6937 per tick. It ticks every 2 sec, 5 times over the full 10 sec (34685 base in total).
- Effect 3 is Trigger Spell (effect type 64). It triggers Burning Ambush.
What it does
Seeping Venom is a Nature spell with an instant cast, a range of 6 yards and effects that last 10 sec. When cast it applies an aura and applies an aura every 2 sec. It also casts Burning Ambush.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 6 yards (Six yards) |
| Cast time | Instant |
| Duration | 10 sec |
| Effect #1 | Apply Aura (6) Aura type id 236 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 6937 Period: every 2 sec |
| Effect #3 | Trigger Spell (64) Trigger spell: Burning Ambush |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.