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Seeping Venom

Spell

Seeping Venom

Nature

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Instant castSix yards

The caster leaps onto a random enemy, searing them for 5.94342 Nature damage every 2 seconds for 10 sec.

Seeping Venom

Tooltip

The caster leaps onto a random enemy, searing them for 5.94342 Nature damage every 2 seconds for 10 sec.

How it works

Seeping Venom is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 236.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 5.9434 per tick. It ticks every 2 sec, 5 times over the full 10 sec (29.72 base in total).
  3. Effect 3 is Trigger Spell (effect type 64). It triggers Burning Ambush.

What it does

Seeping Venom is a Nature spell with an instant cast, a range of 6 yards and effects that last 10 sec. When cast it applies an aura and applies an aura every 2 sec. It also casts Burning Ambush.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range6 yards (Six yards)
Cast timeInstant
Duration10 sec
Effect #1Apply Aura (6)
Aura type id 236
Effect #2Apply Aura (6)
Aura type id 3
Value: 5.9434
Period: every 2 sec
Effect #3Trigger Spell (64)
Trigger spell: Burning Ambush

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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