Tooltip
Charge an enemy, interrupting spellcasting and immobilizing them for 2 sec.
How it works
Its aura procs every time its trigger condition is met.
Shambling Rush is built from 2 client effects, applied in this order:
- Effect 1 is Interrupt Cast (effect type 68). It applies the interrupted mechanic.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 26. It scales with 1 times spell power. It applies the rooted mechanic.
What it does
Shambling Rush is a spell with an instant cast, a range of 5-30 yards and effects that last 2 sec. When cast it interrupts spellcasting with the interrupted mechanic and applies an aura with the rooted mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5-30 yards (Monster Shoot) |
| Cast time | Instant |
| Duration | 2 sec |
| Proc chance | Always |
| Effect #1 | Interrupt Cast (68) Mechanic: Interrupted |
| Effect #2 | Apply Aura (6) Aura type id 26 Spell power coefficient: 1 Mechanic: Rooted |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shambling Rush appears in: 1 spell that casts it.
Spells that cast it
- Shambling RushTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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