Tooltip
When kicked, the shell spins forward, interrupting enemies it touches and leaving them off-balance, increasing the damage they take from all sources for 15 sec.
How it works
- Effect 1 is Interrupt Cast (effect type 68). Its area radius is 8 yards.
What it does
Shell Concussion is a spell with an instant cast, no range (it targets the caster) and effects that last 3 sec. When cast it interrupts spellcasting in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 3 sec |
| Effect #1 | Interrupt Cast (68) Radius: 8 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shell Concussion appears in: 1 spell that casts it.
Spells that cast it
- Shell ConcussionTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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