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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Shell Concussion

Spell

Shell Concussion

Physical

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Instant castSelf Only

When kicked, the shell spins forward, interrupting enemies it touches and leaving them off-balance, increasing the damage they take from all sources for 15 sec.

Shell Concussion

Tooltip

When kicked, the shell spins forward, interrupting enemies it touches and leaving them off-balance, increasing the damage they take from all sources for 15 sec.

How it works

Shell Concussion is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.3 sec. It triggers Shell Concussion.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.3 sec. It triggers Shell Concussion.

What it does

Shell Concussion is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 0.3 sec. It also casts Shell Concussion (record #134091) and Shell Concussion (record #136431).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 23
Period: every 0.3 sec
Trigger spell: Shell Concussion
Effect #2Apply Aura (6)
Aura type id 23
Period: every 0.3 sec
Trigger spell: Shell Concussion

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

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