Tooltip
Slam the target with your shield, causing to damage and dispelling 1 magical effect.
Generates 20 Rage in Defensive Stance.
How it works
Casting it triggers a 1.5 sec global cooldown.
Shield Slam is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1. It scales with 1 times spell power.
- Effect 2 is Dispel (effect type 38).
- Effect 3 is Energize (effect type 30). Its base value is 200.
What it does
Shield Slam is a Physical spell with an instant cast, a range of 5 yards and a 6 sec cooldown. When cast it deals Physical damage (base value 1), dispels effects and restores a resource (base value 200).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 6 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | School Damage (2) Value: 1 Spell power coefficient: 1 |
| Effect #2 | Dispel (38) Misc value: 1 |
| Effect #3 | Energize (30) Value: 200 Misc value: 1 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shield Slam appears in: 1 skill line.
Skill lines
- Warrior (Warrior), learned automaticallySkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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