Tooltip
Deals 5000 Nature damage to enemies in an area and increases Nature damage taken by 75% for 20 sec.
How it works
Its aura procs every time its trigger condition is met.
Static Disruption is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 5000. Its area radius is 6 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 75. Its area radius is 5 yards.
- Effect 3 is effect type 140, which the datamine does not name. It triggers Static Disruption Visual.
What it does
Static Disruption is a Nature spell with an instant cast, an unlimited range and effects that last 20 sec. When cast it deals Nature damage (base value 5000) in a 6 yard radius and applies an aura in a 5 yard radius. It also casts Static Disruption Visual. It stacks up to 10 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 20 sec |
| Proc chance | Always |
| Max stacks | 10 |
| Effect #1 | School Damage (2) Value: 5000 Radius: 6 yards |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 75 Misc value: 8 Radius: 5 yards |
| Effect #3 | Effect 140 Trigger spell: Static Disruption Visual |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Static Disruption appears in: 1 spell that casts it.
Spells that cast it
- Static DisruptionTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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