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Static Disruption

Spell

Static Disruption

Nature

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Instant castAnywhere - Unlimited

Deals 23.7905 Nature damage to enemies in an area and increases Nature damage taken by 75% for 20 sec.

Static Disruption

Tooltip

Deals 23.7905 Nature damage to enemies in an area and increases Nature damage taken by 75% for 20 sec.

How it works

Its aura procs every time its trigger condition is met.

Static Disruption is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 23.7905. Its area radius is 6 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 75. Its area radius is 5 yards.
  3. Effect 3 is effect type 140, which the datamine does not name. It triggers Static Disruption Visual.

What it does

Static Disruption is a Nature spell with an instant cast, an unlimited range and effects that last 20 sec. When cast it deals Nature damage (base value 23.7905) in a 6 yard radius and applies an aura in a 5 yard radius. It also casts Static Disruption Visual. It stacks up to 10 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Duration20 sec
Proc chanceAlways
Max stacks10
Effect #1School Damage (2)
Value: 23.7905
Radius: 6 yards
Effect #2Apply Aura (6)
Aura type id 87
Value: 75
Misc value: 8
Radius: 5 yards
Effect #3Effect 140
Trigger spell: Static Disruption Visual

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Static Disruption appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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