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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Steady Shot

Spell

Steady Shot

Physical

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1.5 sec3 sec cooldownHunter Range

A steady shot that causes weapon damage to a target.

Steady Shot

Tooltip

A steady shot that causes weapon damage to a target.

How it works

Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.

Steady Shot is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 150.
  2. Effect 2 is Dummy (effect type 3). Its base value is 175.

What it does

Steady Shot is a Physical spell with a 1.5 sec cast, a range of 35 yards and a 3 sec cooldown. When cast it deals a percentage of weapon damage (base value 150).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range35 yards (Hunter Range)
Cast time1.5 sec
Cooldown3 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Proc chanceAlways
Effect #1Weapon % Damage (31)
Value: 150
Effect #2Dummy (3)
Value: 175

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

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