Tooltip
Inflicts 100% of normal weapon damage to an enemy, knocking back nearby foes.
How it works
Stomp is built from 2 client effects, applied in this order:
- Effect 1 is Knock Back (effect type 98). Its base value is 75. Its area radius is 10 yards.
- Effect 2 is Weapon % Damage (effect type 31). Its base value is 100.
What it does
Stomp is a Physical spell with a 1 sec cast and a range of 5 yards. When cast it has a Knock Back effect in a 10 yard radius and deals a percentage of weapon damage (base value 100). The client files the whole spell under the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | 1 sec |
| Mechanic | Stunned |
| Effect #1 | Knock Back (98) Value: 75 Misc value: 80 Radius: 10 yards |
| Effect #2 | Weapon % Damage (31) Value: 100 |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.