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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Stomp

Spell

Stomp

Physical

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0.6 sec5 sec cooldownCombat Range

Stomps on an enemy, inflicting 7540 to 8460 Physical damage and knocking him down for 2 sec.

Stomp

Tooltip

Stomps on an enemy, inflicting 7540 to 8460 Physical damage and knocking him down for 2 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.

Stomp is built from 3 client effects, applied in this order:

  1. Effect 1 is effect type 140, which the datamine does not name. It triggers Impale.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 60 yards.
  3. Effect 3 is School Damage (effect type 2). Its base value is 7540. Its area radius is 60 yards.

What it does

Stomp is a Physical spell with a 0.6 sec cast, a range of 5 yards, a 5 sec cooldown and effects that last 2 sec. When cast it applies an aura in a 60 yard radius and deals Physical damage (base value 7540) in a 60 yard radius. It also casts Impale.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70579. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast time0.6 sec
Cooldown5 sec
Global cooldownNone
Duration2 sec
Proc chanceAlways
Effect #1Effect 140
Trigger spell: Impale
Effect #2Apply Aura (6)
Aura type id 12
Radius: 60 yards
Effect #3School Damage (2)
Value: 7540
Radius: 60 yards

Raw client values from the MoP Classic client, build 5.5.4.70579. Where the game data carries no name for an id, the id is shown as is.

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