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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Summon Water Elemental

Spell

Summon Water Elemental

Physical

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3 secSelf Only

Physical spell.

Summon Water Elemental

How it works

Its aura procs every time its trigger condition is met.

Summon Water Elemental is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 61, which the datamine does not name.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Summon Water Elemental is a spell with a 3 sec cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time3 sec
DurationInfinite
Proc chanceAlways
Effect #1Effect 61
Misc value: 14857
Effect #2Apply Aura (6)
Aura type id 4

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

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