Tooltip
Inflicts 14137 to 15862 Fire damage to an enemy, and causes them to burn for 4687 to 5312 Fire damage every 3 seconds.
How it works
Each cast of Sun Strike costs 20 Energy. It does not trigger the global cooldown, so it can be used between other casts.
Sun Strike is built from 2 client effects, applied in this order:
- Effect 1 is Trigger Spell (effect type 64). It triggers Sun Strike.
- Effect 2 is School Damage (effect type 2). Its base value is 14137. It scales with 1 times spell power. Its area radius is 50 yards.
What it does
Sun Strike is a Fire spell with an instant cast, an unlimited range and a 5 sec cooldown. When cast it deals Fire damage (base value 14137) in a 50 yard radius. It also casts Sun Strike (record #73874).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Cost | 20 Energy |
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Cooldown | 5 sec |
| Global cooldown | None |
| Effect #1 | Trigger Spell (64) Trigger spell: Sun Strike |
| Effect #2 | School Damage (2) Value: 14137 Spell power coefficient: 1 Radius: 50 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.