Tooltip
Inflicts 17.5473 Fire damage to an enemy, and causes them to burn for 5.6604 Fire damage every 3 seconds.
How it works
Each cast of Sun Strike costs 20 Energy. It does not trigger the global cooldown, so it can be used between other casts.
Sun Strike is built from 2 client effects, applied in this order:
- Effect 1 is Trigger Spell (effect type 64). It triggers Sun Strike.
- Effect 2 is School Damage (effect type 2). Its base value is 17.5473. It scales with 1 times spell power. Its area radius is 50 yards.
What it does
Sun Strike is a Fire spell with an instant cast, an unlimited range and a 5 sec cooldown. When cast it deals Fire damage (base value 17.5473) in a 50 yard radius. It also casts Sun Strike (record #73874).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Cost | 20 Energy |
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Cooldown | 5 sec |
| Global cooldown | None |
| Effect #1 | Trigger Spell (64) Trigger spell: Sun Strike |
| Effect #2 | School Damage (2) Value: 17.5473 Spell power coefficient: 1 Radius: 50 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.