Tooltip
Shrinks up to 10 enemies, reducing their attack power.
How it works
Super Shrink Ray is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 166. Its base value is -25. It scales with 1 times spell power. It jumps to up to 10 targets.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is -50. It scales with 1 times spell power. It jumps to up to 10 targets.
What it does
Super Shrink Ray is a spell with an instant cast, a range of 30 yards and effects that last 20 sec. When cast it applies an aura jumping to up to 10 targets.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Duration | 20 sec |
| Effect #1 | Apply Aura (6) Aura type id 166 Value: -25 Spell power coefficient: 1 Chain targets: 10 |
| Effect #2 | Apply Aura (6) Aura type id 61 Value: -50 Spell power coefficient: 1 Chain targets: 10 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.