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MoP Classic · Mists of Pandaria progression realms · client build 5.5.4.70631
Taunt

Spell

Taunt

Physical

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Warrior

Instant cast8 sec cooldownMedium Range

Taunts the target to attack you, and increases threat that you generate against the target by 200% for 3 sec.

Taunt

Tooltip

Taunts the target to attack you, and increases threat that you generate against the target by 200% for 3 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.

Taunt is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 114, which the datamine does not name. It scales with 1 times spell power.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 11. Its base value is 200.

What it does

Taunt is a spell with an instant cast, a range of 30 yards, an 8 sec cooldown and effects that last 3 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range30 yards (Medium Range)
Cast timeInstant
Cooldown8 sec
Global cooldownNone
Duration3 sec
Proc chanceAlways
Effect #1Effect 114
Spell power coefficient: 1
Effect #2Apply Aura (6)
Aura type id 11
Value: 200

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Taunt appears in: 1 skill line.

Skill lines

  • Warrior (Warrior), learned automaticallySkill line

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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