Skip to content
MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Tidal Wave

Spell

Tidal Wave

Nature

Advertisement

Instant castTwenty-Five yards

A cascade of water splashes over enemies in a 100 yd cone in front of the caster, dealing 139 to 161 Nature damage.

Tidal Wave

Tooltip

A cascade of water splashes over enemies in a 100 yd cone in front of the caster, dealing 139 to 161 Nature damage.

How it works

Each cast of Tidal Wave costs 150 Mana.

Tidal Wave is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 100 yards.
  2. Effect 2 is School Damage (effect type 2). Its base value is 139. Its area radius is 100 yards.
  3. Effect 3 is Dummy (effect type 3). Its area radius is 65 yards.

What it does

Tidal Wave is a Nature spell with an instant cast, a range of 25 yards and effects that last 3 sec. When cast it applies an aura in a 100 yard radius and deals Nature damage (base value 139) in a 100 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Cost150 Mana
Range25 yards (Twenty-Five yards)
Cast timeInstant
Duration3 sec
Effect #1Apply Aura (6)
Aura type id 12
Radius: 100 yards
Effect #2School Damage (2)
Value: 139
Radius: 100 yards
Effect #3Dummy (3)
Radius: 65 yards

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

Read player comments on Tidal Wave at Wowhead (opens Wowhead in a new tab)