Skip to content
MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Time is Money

Spell

Time is Money

Physical

Advertisement

Instant castSelf Only

Cash in on a 1% increase to attack speed and spell haste.

Time is Money

Tooltip

Cash in on a 1% increase to attack speed and spell haste.

How it works

Time is Money is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 342. Its base value is 1.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 65. Its base value is 1.

What it does

Time is Money is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Apply Aura (6)
Aura type id 342
Value: 1
Effect #2Apply Aura (6)
Aura type id 65
Value: 1

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Time is Money appears in: 1 skill line.

Skill lines

  • Racial - Goblin (Warrior, Paladin, Hunter, Rogue, Priest, Death Knight, Shaman, Mage, Warlock, Monk, Druid, Demon Hunter, Evoker and Adventurer), learned automaticallySkill line

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

Read player comments on Time is Money at Wowhead (opens Wowhead in a new tab)