Tooltip
Captures the spirit within a finite timeloop. Any attack which would otherwise kill the target will instead bring it to 100% of maximum health.
How it works
Timeloop is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 118. Its base value is 1. Its area radius is 200 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 69. Its base value is 100. Its area radius is 200 yards.
What it does
Timeloop is a Holy spell with an instant cast, a range of 200 yards and an effect that lasts until cancelled. When cast it applies an aura in a 200 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 118 Value: 1 Misc value: 127 Radius: 200 yards |
| Effect #2 | Apply Aura (6) Aura type id 69 Value: 100 Misc value: 127 Radius: 200 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.