Tooltip
Captures the spirit within a finite timeloop. Any attack which would otherwise kill the target will instead bring it to 0.37736% of maximum health.
How it works
Timeloop is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 118. Its base value is 1. Its area radius is 200 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 69. Its base value is 0.3774. Its area radius is 200 yards.
What it does
Timeloop is a Holy spell with an instant cast, a range of 200 yards and an effect that lasts until cancelled. When cast it applies an aura in a 200 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 118 Value: 1 Misc value: 127 Radius: 200 yards |
| Effect #2 | Apply Aura (6) Aura type id 69 Value: 0.3774 Misc value: 127 Radius: 200 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.