How it works
Tornado Slam is built from 2 client effects, applied in this order:
- Effect 1 is Jump to Destination (effect type 42). Its area radius is 3 yards.
- Effect 2 is Trigger Missile (effect type 32). It triggers Tornado Slam.
What it does
Tornado Slam is a spell with a 0.8 sec cast and no range (it targets the caster). When cast it makes the caster jump to a location up to 3 yards and launches a missile. It also casts Tornado Slam (record #106352).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 0.8 sec |
| Effect #1 | Jump to Destination (42) Misc value: 100 Radius: 3 yards |
| Effect #2 | Trigger Missile (32) Trigger spell: Tornado Slam |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.