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Tornado Slam

Spell

Tornado Slam

Physical

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0.8 secSelf Only

Physical spell.

Tornado Slam

How it works

Tornado Slam is built from 2 client effects, applied in this order:

  1. Effect 1 is Jump to Destination (effect type 42). Its area radius is 3 yards.
  2. Effect 2 is Trigger Missile (effect type 32). It triggers Tornado Slam.

What it does

Tornado Slam is a spell with a 0.8 sec cast and no range (it targets the caster). When cast it makes the caster jump to a location up to 3 yards and launches a missile. It also casts Tornado Slam (record #106352).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time0.8 sec
Effect #1Jump to Destination (42)
Misc value: 100
Radius: 3 yards
Effect #2Trigger Missile (32)
Trigger spell: Tornado Slam

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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