Tooltip
Allows you to vanish from sight, entering an improved stealth mode for 3 seconds. For the first 3 seconds after vanishing, damage and harmful effects received will not break stealth. Also breaks movement impairing effects.
How it works
Vanish is built from 3 client effects, applied in this order:
- Effect 1 is effect type 176, which the datamine does not name.
- Effect 2 is Trigger Spell (effect type 64). It triggers spell id 131360.
- Effect 3 is Trigger Spell (effect type 64). It triggers Vanish.
What it does
Vanish is a spell with an instant cast and no range (it targets the caster). It also casts Vanish (record #131369).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Effect 176 |
| Effect #2 | Trigger Spell (64) Trigger spell id 131360 |
| Effect #3 | Trigger Spell (64) Trigger spell: Vanish |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.