Tooltip
Spits poison at an enemy, inflicting Nature damage, then additional damage every 2 sec. for 10 sec.
How it works
Its dispel type is client id 4. Its aura procs every time its trigger condition is met.
Venom Spit is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 2850. It scales with 1 times spell power. Its area radius is 30 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 875 per tick. It scales with 0.1 times spell power. Its area radius is 30 yards. It ticks every 2 sec, 5 times over the full 10 sec (4375 base in total).
What it does
Venom Spit is a Nature spell with a 2 sec cast, a range of 30 yards and effects that last 10 sec. When cast it deals Nature damage (base value 2850) in a 30 yard radius and applies an aura in a 30 yard radius every 2 sec. It stacks up to 30 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 2 sec |
| Duration | 10 sec |
| Dispel type | Dispel type id 4 |
| Proc chance | Always |
| Max stacks | 30 |
| Effect #1 | School Damage (2) Value: 2850 Spell power coefficient: 1 Radius: 30 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 875 Spell power coefficient: 0.1 Radius: 30 yards Period: every 2 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.