Tooltip
Inflicts 4875 to 5125 Nature damage to an enemy target and their allies, slowing their movement speed by 30% and dealing 2437 to 2562 Nature damage every 2 seconds.
How it works
Its dispel type is client id 4.
Viscous Poison is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 4875. Its area radius is 5 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 31. Its base value is -30. Its area radius is 5 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2437 per tick. Its area radius is 5 yards. It ticks every 2 sec, 6 times over the full 12 sec (14622 base in total).
What it does
Viscous Poison is a Nature spell with an instant cast, a range of 45 yards and effects that last 12 sec. When cast it deals Nature damage (base value 4875) in a 5 yard radius, applies an aura in a 5 yard radius and applies an aura in a 5 yard radius every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 45 yards (Longer Range) |
| Cast time | Instant |
| GCD category | Category id 133 |
| Duration | 12 sec |
| Dispel type | Dispel type id 4 |
| Effect #1 | School Damage (2) Value: 4875 Radius: 5 yards |
| Effect #2 | Apply Aura (6) Aura type id 31 Value: -30 Radius: 5 yards |
| Effect #3 | Apply Aura (6) Aura type id 3 Value: 2437 Radius: 5 yards Period: every 2 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.