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Viscous Poison

Spell

Viscous Poison

Nature

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Instant castLonger Range

Inflicts 5.84908 Nature damage to an enemy target and their allies, slowing their movement speed by 30% and dealing 2.92454 Nature damage every 2 seconds.

Viscous Poison

Tooltip

Inflicts 5.84908 Nature damage to an enemy target and their allies, slowing their movement speed by 30% and dealing 2.92454 Nature damage every 2 seconds.

How it works

Its dispel type is client id 4.

Viscous Poison is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 5.8491. Its area radius is 5 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -30. Its area radius is 5 yards.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2.9245 per tick. Its area radius is 5 yards. It ticks every 2 sec, 6 times over the full 12 sec (17.55 base in total).

What it does

Viscous Poison is a Nature spell with an instant cast, a range of 45 yards and effects that last 12 sec. When cast it deals Nature damage (base value 5.8491) in a 5 yard radius, applies an aura in a 5 yard radius and applies an aura in a 5 yard radius every 2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range45 yards (Longer Range)
Cast timeInstant
GCD categoryCategory id 133
Duration12 sec
Dispel typeDispel type id 4
Effect #1School Damage (2)
Value: 5.8491
Radius: 5 yards
Effect #2Apply Aura (6)
Aura type id 33
Value: -30
Radius: 5 yards
Effect #3Apply Aura (6)
Aura type id 3
Value: 2.9245
Radius: 5 yards
Period: every 2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.