Tooltip
The grip of the Iron Roots inflicts 5550 to 6450 Nature damage every 2 sec and roots the target until freed. If the Iron Roots surrounding the targets are killed, the target will be released.
How it works
Void Tendrils is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 26.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 5550 per tick. It ticks every 2 sec.
- Effect 3 is effect type 140, which the datamine does not name. It triggers Void Tendrils.
What it does
Void Tendrils is a Nature spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura and applies an aura every 2 sec. The client files the whole spell under the rooted mechanic. It also casts Void Tendrils (record #131038).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | Infinite |
| Mechanic | Rooted |
| Effect #1 | Apply Aura (6) Aura type id 26 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 5550 Misc value: 32785 Period: every 2 sec |
| Effect #3 | Effect 140 Trigger spell: Void Tendrils |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.