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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Water Shield

Spell

Water Shield

Nature

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Instant castSelf Only

Attacks and spells used against you deal Frost damage and slow the attacker's spell casts..

Water Shield

Tooltip

Attacks and spells used against you deal Frost damage and slow the attacker's spell casts.. Lasts 10 min.

How it works

Each cast of Water Shield costs 90 Mana. Its dispel type is client id 1. Its aura procs every time its trigger condition is met. The aura is spent after 3 procs. It can proc at most once every 4 sec.

Water Shield is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 42. It triggers Water Shield.

What it does

Water Shield is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 10 min. When cast it applies an aura. It also casts Water Shield (record #34828).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Cost90 Mana
RangeSelf Only
Cast timeInstant
GCD categoryCategory id 133
Duration10 min
Dispel typeDispel type id 1
Proc chanceAlways
Proc charges3
Proc cooldown4 sec
Effect #1Apply Aura (6)
Aura type id 4
Effect #2Apply Aura (6)
Aura type id 42
Trigger spell: Water Shield

Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.

Comments

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