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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Water Shield

Spell

Water Shield

Physical

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Instant castSelf Only

Physical spell.

Water Shield

How it works

Its aura procs every time its trigger condition is met.

Water Shield is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 39.
  2. Effect 2 is Apply Aura (effect type 6). It applies the stunned mechanic.

What it does

Water Shield is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura and applies an aura with the stunned mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 39
Misc value: 127
Effect #2Apply Aura (6)
Mechanic: Stunned

Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.

Comments

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