Tooltip
Bound backward away from your enemies. Can only be used while in combat.
How it works
Casting it triggers a 1.5 sec global cooldown.
Wild Charge is built from 2 client effects, applied in this order:
- Effect 1 is effect type 138, which the datamine does not name. Its base value is 75.
- Effect 2 is Dummy (effect type 3). Its base value is 20.
What it does
Wild Charge is a spell with an instant cast, an unlimited range and a 15 sec cooldown.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Cooldown | 15 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Effect 138 Value: 75 Misc value: 200 |
| Effect #2 | Dummy (3) Value: 20 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.