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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Wild Charge

Spell

Wild Charge

Physical

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Druid

Instant cast15 sec cooldownCharge

Charge to an enemy, immobilizing them for 4 sec.

Wild Charge

Tooltip

Charge to an enemy, immobilizing them for 4 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Wild Charge is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 96, which the datamine does not name.
  2. Effect 2 is Trigger Spell (effect type 64). It triggers Immobilized.

What it does

Wild Charge is a spell with an instant cast, a range of 8-25 yards and a 15 sec cooldown. It also casts Immobilized.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range8-25 yards (Charge)
Cast timeInstant
Cooldown15 sec
Global cooldownNone
Effect #1Effect 96
Effect #2Trigger Spell (64)
Trigger spell: Immobilized

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

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