Tooltip
Restores 1 to 1500 health and 1 to 1500 mana.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Wildvine Potion is built from 2 client effects, applied in this order:
- Effect 1 is Heal (effect type 10). Its base value is 1.
- Effect 2 is Energize (effect type 30). Its base value is 1.
What it does
Wildvine Potion is a Physical spell with an instant cast, no range (it targets the caster) and a 1 min cooldown. When cast it heals (base value 1) and restores a resource (base value 1).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 1 min |
| Global cooldown | None |
| Effect #1 | Heal (10) Value: 1 |
| Effect #2 | Energize (30) Value: 1 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.