Tooltip
Restores 750 health and 750 mana.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
Wildvine Potion is built from 2 client effects, applied in this order:
- Effect 1 is Heal (effect type 10). Its base value is 750.
- Effect 2 is Energize (effect type 30). Its base value is 750.
What it does
Wildvine Potion is a Physical spell with an instant cast, no range (it targets the caster) and a 10 sec cooldown. When cast it heals (base value 750) and restores a resource (base value 750).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the WoW Forever beta client, build 1.60.1.70532. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 10 sec |
| Global cooldown | None |
| Proc chance | Always |
| Effect #1 | Heal (10) Value: 750 |
| Effect #2 | Energize (30) Value: 750 |
Raw client values from the WoW Forever beta client, build 1.60.1.70532. Where the game data carries no name for an id, the id is shown as is.
Wildvine Potion sounds
The sounds the game plays when Wildvine Potion is cast and lands, straight from the client. Press play, or open a kit for every file and the download formats.
Joined in the WoW Forever beta client: spell visual, then visual kit, then SoundKit, then the sound file. Browse every game sound in the sound archive.
How to learn
Items that grant this spell
WoW Forever
WoW Forever: what our data shows
A sighting in the beta client is a fact from our own database; the launch roster is Blizzard’s to finalize. World of Warcraft: Forever launches November 4, 2026. World of Warcraft: Forever is Classic+, launching November 4
Comments
Read player comments on Wildvine Potion at Wowhead (opens Wowhead in a new tab)