Tooltip
Deals 7600 to 8400 Frost damage to all enemies and increases all Frost damage taken by 5% for 35 sec.
How it works
Its aura procs every time its trigger condition is met.
Wind Chill is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 7600. Its area radius is 90 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 5. Its area radius is 90 yards.
What it does
Wind Chill is a Frost spell with an instant cast, an unlimited range and effects that last 35 sec. When cast it deals Frost damage (base value 7600) in a 90 yard radius and applies an aura in a 90 yard radius. It stacks up to 200 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 35 sec |
| Proc chance | Always |
| Max stacks | 200 |
| Effect #1 | School Damage (2) Value: 7600 Radius: 90 yards |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 5 Misc value: 16 Radius: 90 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.