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Wind Chill

Spell

Wind Chill

Frost

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Instant castAnywhere - Unlimited

Deals 7.84909 Frost damage to all enemies and increases all Frost damage taken by 5% for 35 sec.

Wind Chill

Tooltip

Deals 7.84909 Frost damage to all enemies and increases all Frost damage taken by 5% for 35 sec.

How it works

Its aura procs every time its trigger condition is met.

Wind Chill is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 7.8491. Its area radius is 90 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 5. Its area radius is 90 yards.

What it does

Wind Chill is a Frost spell with an instant cast, an unlimited range and effects that last 35 sec. When cast it deals Frost damage (base value 7.8491) in a 90 yard radius and applies an aura in a 90 yard radius. It stacks up to 200 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFrost
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Duration35 sec
Proc chanceAlways
Max stacks200
Effect #1School Damage (2)
Value: 7.8491
Radius: 90 yards
Effect #2Apply Aura (6)
Aura type id 87
Value: 5
Misc value: 16
Radius: 90 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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