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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Wind Chime

Spell

Wind Chime

Physical

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Instant castAnywhere - Unlimited

Hold the chimes up to the wind and check the weather.

Wind Chime

Tooltip

Hold the chimes up to the wind and check the weather.

How it works

Wind Chime is built from 3 client effects, applied in this order:

  1. Effect 1 is effect type 131, which the datamine does not name. Its area radius is 40 yards.
  2. Effect 2 is effect type 131, which the datamine does not name. Its area radius is 40 yards.
  3. Effect 3 is effect type 131, which the datamine does not name. Its area radius is 40 yards.

What it does

Wind Chime is a spell with an instant cast and an unlimited range.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Effect #1Effect 131
Misc value: 23443
Radius: 40 yards
Effect #2Effect 131
Misc value: 23441
Radius: 40 yards
Effect #3Effect 131
Misc value: 23442
Radius: 40 yards

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.