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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Wounding Strike

Spell

Wounding Strike

Physical

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Instant castCombat Range

Savagely wounds the target, dealing 100% weapon damage, reducing healing effects by 25%, and 750 Physical damage every 1 sec.

Wounding Strike

Tooltip

Savagely wounds the target, dealing 100% weapon damage, reducing healing effects by 25%, and 750 Physical damage every 1 sec. for 4 sec.

How it works

Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.

Wounding Strike is built from 3 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 100.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 118. Its base value is -25.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 750 per tick. It applies the bleeding mechanic. It ticks every 1 sec, 4 times over the full 4 sec (3000 base in total).

What it does

Wounding Strike is a Physical spell with an instant cast, a range of 5 yards and effects that last 4 sec. When cast it deals a percentage of weapon damage (base value 100), applies an aura and applies an aura with the bleeding mechanic every 1 sec. The client files the whole spell under the bleeding mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast timeInstant
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration4 sec
MechanicBleeding
Proc chanceAlways
Effect #1Weapon % Damage (31)
Value: 100
Effect #2Apply Aura (6)
Aura type id 118
Value: -25
Misc value: 127
Effect #3Apply Aura (6)
Aura type id 3
Value: 750
Mechanic: Bleeding
Period: every 1 sec

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

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