Tooltip
Blasts an enemy with lightning, inflicting Nature damage.
How it works
Each cast of Wrath costs 75 Mana. Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
- Effect 1 is School Damage (effect type 2). Its base value is 1913. It scales with 1 times spell power.
What it does
Wrath is a Nature spell with a 1.5 sec cast and a range of 25 yards. When cast it deals Nature damage (base value 1913).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Cost | 75 Mana |
| Range | 25 yards (Twenty-Five yards) |
| Cast time | 1.5 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 1913 Spell power coefficient: 1 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Wrath appears in: 1 boss encounter.
Boss encounters
- Hodir in Ulduar
Journal section: Allied Adventurers > Druids
Encounter creatures: HodirRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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