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Wrath

Spell

Wrath

Nature

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1.5 secTwenty-Five yards

Blasts an enemy with lightning, inflicting Nature damage.

Wrath

Tooltip

Blasts an enemy with lightning, inflicting Nature damage.

How it works

Each cast of Wrath costs 75 Mana. Casting it triggers a 1.5 sec global cooldown.

  1. Effect 1 is School Damage (effect type 2). Its base value is 10.7057. It scales with 1 times spell power.

What it does

Wrath is a Nature spell with a 1.5 sec cast and a range of 25 yards. When cast it deals Nature damage (base value 10.7057).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Cost75 Mana
Range25 yards (Twenty-Five yards)
Cast time1.5 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Effect #1School Damage (2)
Value: 10.7057
Spell power coefficient: 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Wrath appears in: 1 boss encounter.

Boss encounters

  • Hodir in Ulduar
    Journal section: Allied Adventurers > Druids
    Encounter creatures: HodirRaid boss ability

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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