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The Burning CrusadeThe Burning Crusade 2.5.6 · Outland, the Dark Portal and Shattrath · client build 2.5.6.70006Also on WoW Forever · Classic Era · Wrath of the Lich King · MoP Classic · Retail (Midnight)
Concentration Aura

Spell

Concentration Aura

Holy

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Paladin

Instant castSelf Only

Gives a 35% chance of ignoring spell interruption when damaged to all party members within 30 yards.

Concentration Aura

Tooltip

Gives a 35% chance of ignoring spell interruption when damaged to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

How it works

Casting it triggers a 1.5 sec global cooldown.

Concentration Aura is built from 3 client effects, applied in this order:

  1. Effect 1 is Area Aura (Party) (effect type 35). It applies aura type 149. Its base value is 35. Its area radius is 30 yards.
  2. Effect 2 is Area Aura (Party) (effect type 35). It applies aura type 234. It scales with 1 times spell power. Its area radius is 30 yards.
  3. Effect 3 is Area Aura (Party) (effect type 35). It applies aura type 234. It scales with 1 times spell power. Its area radius is 30 yards.

What it does

Concentration Aura is a Holy spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura to the party in a 30 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Burning Crusade client, build 2.5.6.70006. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly
RangeSelf Only
Cast timeInstant
Global cooldown1.5 sec
GCD categoryCategory id 133
DurationInfinite
Effect #1Area Aura (Party) (35)
Aura type id 149
Value: 35
Misc value: 127
Radius: 30 yards
Effect #2Area Aura (Party) (35)
Aura type id 234
Spell power coefficient: 1
Misc value: 26
Radius: 30 yards
Effect #3Area Aura (Party) (35)
Aura type id 234
Spell power coefficient: 1
Misc value: 9
Radius: 30 yards

Raw client values from the Burning Crusade client, build 2.5.6.70006. Where the game data carries no name for an id, the id is shown as is.

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